This week’s challenge is about magic and #twitterville.
#Twitterville is a fantasy city in a fantasy world where magic is very real but how does it show itself? Magic can be expensive, the reserve of the rich, leaving the poor to struggle on without it. Or it could be so cheap, even beggars can afford to use it. This makes a huge difference on the city. If magic is cheap, light stones would fill the streets and death from disease or injury would be rare.
There is also the question of control. Does anyone restrict the supply and use of magic? Arcane powers can be profitable and a threat to those in authority. Guilds and governments both have an interest in limiting the use and availably of magic. Magic take many forms as well and these can be treated differently. White magic versus dark magic, witchcraft versus the power of the gods, wild or untrained magic versus the discipline of guild magic. All these conflicts play themselves out on the streets of #twitterville.
Then there are lost magics. Items and spells from previous times and other races that are buried in tomes or practiced only in the remotes parts of the mountains. Old magic may have left its scars on the physical world. Strange, perverted creatures left from a mad wizard’s experiments or dead zones where nothing can live after a mage war.
Putting magic, in any shape or form, is this weeks #Twitterville challenge.
Taking Part
Normal rules apply. Make sure you are following 6d6 Fireball and that your tweets include the #twitterville and the system will take care of everything else. All you need to do is be creative in the 140 characters of a twitter message.
A Week Long Challenge
Originally #Twitterville started out as a one-day challenge and I’ve kept to that model so far. This week I’m trying something different and the challenge will going on all week. Rather than sending a lot of tweets on the Tuesday, I will be creating a steady flow over the next five or six days. There is nothing to stop you focusing your efforts in one burst of creativity but the challenge runs for a week so whenever an idea hits you, tweet it.
Getting Started
Here are a couple of tweets to start things off.
The ceremonial scepter of the 1st Lord of #Twitterville can magically open any door or lock within the city walls.
The #Twitterville Night Market is the place to buy and sell magical items without having to pay a fee to the Wizards Guild.

