Wizards Guild

The Wizards Guild is ruled by a council of wizards AND merchants, some who have interest in the Silver Balance Union. #Twitterville

Uncommon Knowledge
id#305

Trade is why #Twitterville exists and some trade is magical items. The Wizards and the Merchants work together to secure power and money.

Common Knowledge
id#306

For hundreds of years, the Wizards Guild of #Twitterville has banned the trade of 'Dark Metal' goods, magical or non-magical.

Common Knowledge
id#267

The Wizard Guild want to build a Wizards Academy, much to the protest of the 1st Lord. #Twitterville

Gossip
id#293

Only the most powerful wizards live in the Wizards Guild's Tower and that they watch over #Twitterville like a spider on its web.

Common Knowledge
id#308

In #Twitterville, all who wish to cast arcane magic in the city must first join the Wizards Guild. The penalty for not doing so is death.

Common Knowledge
id#316

The Magic Guild of #Twitterville have a bunch of very potent caster hunters. Guild uses them to enforce their "casting privilage".

Common Knowledge
id#327
Magic Items; Wizards Guild
#Twitterville