Week:
11Weekly Challenge:
It’s Not Just HumansLast Twitter Scan:
07/Sep/10 03:00 Europe/LondonTweets - Week/Total:
115 / 533
Status
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What is Twitterville?
A fantasy world as rich in content as the real world because it is created by many people with many diferent ideas. It started as a challenge on the D&D Blog of 6d6 Fireball, to describe an NPC in a single Twitter message grew from there. See the FAQ for more information.
How to Take Part
1. Follow 6d6Fireball on Twitter
2. Check what this week's theme on the home page.
3. Start tweeting on the theme, making sure you include the word '#Twitterville', and they will be automatically added to the system.
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Shape the Future
Join the Twitterville email group and help drive Twitterville onwards.

This work is licensed under a Creative Commons Attribution 2.0 UK: England & Wales License.
Background image based on a photgraph from Yun Photo and used under licence.
Buying and Selling Magic Items
The #Twitterville Night Market is the place to buy and sell magical items without having to pay a fee to the Wizards Guild. |
Gossip |
| id#256 |
Few Elvish magic items appear for sale in #Twitterville. Those that do are in the hands of Dwarven traders. Were they stolen or traded? |
Gossip | id#270 |
For hundreds of years, the Wizards Guild of #Twitterville has banned the trade of 'Dark Metal' goods, magical or non-magical. |
Common Knowledge | id#267 |
Magic items made from cold worked metal are highly prized in #Twitterville. Arcanists say that the magics binds to the object more strongly. |
Gossip | id#263 |
Norman, a merchant that sells mundane items which he says are magically enhanced. Most are fakes but some are really wondrous. #Twitterville |
Gossip | id#287 |
Norman the Merchant is always wary. The Wizards Guild of #Twitterville is after him for selling magic items without their permission. |
Gossip | id#299 |
| Dark Metal; Elves; Magic Items; Night Market | |
| #Twitterville |

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